Foundation Design II
3D Design
Professor Ujiie
I. To
Design
A. Content:
The content/ subject/ narrative
B. Form:
The manipulation of materials and visual characteristics
II. All
design evolves from point line plane
A. Design
Principles
a. Unity/
Harmony/ Simplicity/ Emphasis
b. Focal
Point/ Scale/ Proportion
c. Balance/
Rhythm
B. Design
Elements
a. Line
b. Shape/
Volume/ Mass
c. Texture
d. Illusion
of Space
e. Time
and Kinetics (motion)
f. Value/
Color
g. Virtual
Space
C. Analysis:
Problem solving and communicating an idea
D. Perception:
Nature, art history, and culture
E. Material
Explorations: Visual experimentation, process, sketching and building
III. Compare
and Contrast: How do we compare the 2-dimensional and the 3-dimensional world?
A. 2-Dimensions
are: Length and Breadth. To establish marks on a planar surface, that has no
depth except the illusionary kind. In the 2D world, we can organize visual
elements to create harmony and unity on a picture plane.
B. The
2-Dimensional Design: is essentially a world of human creation: mark making,
drawing, painting, printing and even writing, are activities that lead to the
formation of illusion of space, aesthetic and intellectual content.
C. In
3-Dimensional Design: we also strive to organize visual elements to create
harmony and unity, but in relation to three design directions
a. Length:
vertical direction/ up and down
b. Breadth:
horizontal direction/ left to right
c. Depth:
transverse direction/ forwards and backwards
D. We
live in a 3-Dimensional world: what we see is not a flat picture plane only,
but an expanse of objects in space, with physical depth and third dimension
E. 3-Dimensional
Design is defined by x,y,z
F. Form
in Space
a. Surface
and relief
b. Light
and shadow
c. Depth
of relief
d. Modular
structure
e. Special
relationships
f. Point
of view
g. Form
and content
h. Plane
and space/ volume
i.
Interaction and stability
j.
Architectural plane
G. Organization
a. Hierarchal
structure
b. Structure
and unity
c. Repetition
and variety
d. Proportion
e. Continuity
f. Focus
and emphasis
g. Economy
h. Implied
structure
i.
Random chance and order
j.
Predictability
H. The
3-Dimensional World: to understand a 3D object, we need to view it from
different angles and distances, and try to grasp a full understanding of its
three dimensional reality. What we see is a continuum of space that we are
enveloped in: up and down, side to side and what is close or far away.
IV. Art
and Design
A. Form
and or Function?
B. Which
is more important and how does one affect another?
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